Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Essie Lite easily defeat. |
1 |
20 |
Gain Enemy if Essie Lite don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Returned to Drifter (Scavenger). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Failed to qualify for Law Enforcement (Agent). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Attacked by enemies that Essie Lite easily defeat. |
6 |
38 |
Gain Enemy if Essie Lite don't already have one. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 4. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Essie Lite's Contacts or Allies betrays Essie Lite, ending Essie Lite's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Navy (Flight) with the new title Crewman. |
8 |
44 |
Essie Lite is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Essie Lite as an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
Good fortune |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Essie Lite is sent to a new community or parish to preach The Word among the poor. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Continued as Believer (Mainstream Believer). |
11 |
53 |
A notable academic consults with Essie Lite about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Believer (Mainstream Believer). |
12 |
60 |
Essie Lite is sent to a new community or parish to preach The Word among the poor. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
64 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |