Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Estella Tilcott do not know what happened to Estella Tilcott. There is a gap in Estella Tilcott's memory. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Estella Tilcott aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Offered job by a patron. Now owe him a favor. |
4 |
25 |
Failed to qualify for Line/Crew (Navy). |
4 |
25 |
Returned to Drifter (Wanderer). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Estella Tilcott come into conflict with a splinter group Estella Tilcott's own religion which maintains Estella Tilcott's version is the wrong one. Gain 3 Rivals. |
6 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
33 |
Join a social movement. |
6 |
36 |
Graduated. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
A good deal ensures Estella Tilcott is living the high life for a few years. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Estella Tilcott's business or ship thrives. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Given advanced training in a specialist field |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Forced to continue current assignment. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Returned to Believer (Missionary/Humanitarian). |
13 |
61 |
Estella Tilcott retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Estella Tilcott accepted an offer of inducements to betray Estella Tilcott's faith. Gain 240,000 in cash. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Retired. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |