Retired Scout Ethyl Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 80 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0)111156
Mad, Lying, Charismatic
 
Skills
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Mechanic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Recon 0
Science (Robotic Sciences) 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie02
Scout Explorer Scout11
Scout Surveyor Scout11
Believer Mainstream Believer Lay Person02
Drifter Scavenger 02
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Cal Nevil Enemy 0 2 4 2 Traltar (M/48)
Mat Watson Contact 2 1 1 3 Traltar (M/29)
Mat Watson gains in power.
Relationship becomes more moderate.
Mat Watson is a questionable figure such as a criminal, pirate or disgraced noble.
Elliott Cooper Contact 0 1 1 1 Traltar (M/14)
Maye Ramirez Contact 1 1 2 1 Traltar (F/22)
Wyatt Ryan Enemy 0 3 2 0 Lancian (M/92)
Edith Brook Enemy 0 1 2 3 Traltar (M/19)
Selma Frazier Ally 3 0 0 1 Dolphin, Imperium (F/21)
Justin Ibbett Contact 2 1 3 3 Dynchia (M/69)
Justin Ibbett's influence is diminished.
Megan McMillan Ally 1 0 1 1 Traltar (F/52)
Mabell Garcia Ally 4 0 1 5 Traltar (F/20)
Esther Read Ally 4 0 1 0 Sydite (F/69)
Tennie Burton Ally 2 0 1 2 Traltar (F/44)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Go undercover to investigate an enemy.
1 22 Lost eye or limb. Owe 2,500 for medical bills.
2 22 Continued as Agent (Law Enforcement).
2 25 Hard times caused by a lack of interstellar trade costs Ethyl Ward's job.
3 25 Failed to qualify for Thief (Rogue).
3 25 Submitted to the draft.
3 25 Became a Scout (Explorer).
3 28 When dealing with an alien race, Ethyl Ward botch an opportunity to gather extra intelligence about them.
3 28 Ethyl Ward's ship is damaged, and Ethyl Ward have to hitch-hike Ethyl Ward's way back across the stars to the nearest scout base.
3 28 Gain 3 Contacts. Gain 2 Enemies.
3 29 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 29 Attempted to change assignments.
4 29 Switched to Scout (Surveyor) with previous rank.
4 31 Ethyl Ward's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
5 33 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 36 Someone more charismatic but less devout than Ethyl Ward has become Ethyl Ward's superior.
6 37 Continued as Believer (Mainstream Believer).
6 39 Ethyl Ward accepted an offer of inducements to betray Ethyl Ward's faith. Gain 320,000 in cash.
7 41 Became a Drifter (Scavenger).
7 45 Moved to a new world.
8 45 Continued as Drifter (Scavenger).
8 46 Ethyl Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 46 Aging Crisis. Owe 50,000 for medical bills.
9 46 Retired at age 46.
9 46 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 49 Opponents of Ethyl Ward's belief system ambush Ethyl Ward.
9 49 Severely injured. Fully recovered. Owe 30,000 for medical bills.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired.
10 50 A new romantic starts. Gain an Ally.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 57 Victim of a crime.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 59 Gained a contact.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 60,000 for medical bills.
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