Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Exie Mcarthy went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Given specialist training in vehicles. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
An investigation takes on a dangerous turn. |
4 |
34 |
Nearly killed. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Exie Mcarthy went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
47 |
Betrayed by a friend. One of Exie Mcarthy's Contacts or Allies betrays Exie Mcarthy, ending Exie Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
52 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Switched to Drifter (Barbarian). |
10 |
55 |
Spend time with an alien race. Gain a contact. |
10 |
58 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
62 |
Exie Mcarthy do not know what happened to Exie Mcarthy. There is a gap in Exie Mcarthy's memory. |
12 |
62 |
Failed to qualify for Pirate (Rogue). |
12 |
62 |
Switched to Drifter (Wanderer). |
12 |
66 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
13 |
66 |
Failed to qualify for Broker (Merchant). |
13 |
66 |
Continued as Drifter (Wanderer). |
13 |
70 |
Betrayed by a friend. One of Exie Mcarthy's Contacts or Allies betrays Exie Mcarthy, ending Exie Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
70 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
72 |
Exie Mcarthy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
74 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Retired at age 74. |
15 |
74 |
Continued as Believer (Holy Warrior). |
15 |
77 |
Exie Mcarthy have been following false teachings! |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |