Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Floy Howard went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Scarred. Owe 1,250 for medical bills. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Severely injured. Owe 2,500 for medical bills. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Floy Howard secretly provide religious rites for a dying leader or noble, although they do not share Floy Howard's faith. Gain an Ally in the family and a Rival who disagrees with Floy Howard's choice. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Floy Howard come into conflict with a splinter group Floy Howard's own religion which maintains Floy Howard's version is the wrong one. Gain 2 Rivals. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired. |
10 |
53 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Find an Alien Artifact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |