Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Political upheaval strikes Francis Lyness's homeworld, and Francis Lyness is caught up in the revolution. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Hard times caused by a lack of interstellar trade costs Francis Lyness Francis Lyness's job. |
5 |
38 |
Promoted to Citizen (Corporate) rank 3. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
41 |
Francis Lyness's business expands, Francis Lyness's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Francis Lyness's Contacts or Allies betrays Francis Lyness, ending Francis Lyness's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
51 |
Returned to Drifter (Scavenger). |
10 |
54 |
Find valuable salvage. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
56 |
Find valuable salvage. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Drifter (Scavenger). |
12 |
62 |
Amnesia. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
66 |
Francis Lyness retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Francis Lyness refuse to secretly provide religious rites for a dying leader or noble, because they do not share Francis Lyness's faith. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
75 |
Francis Lyness aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Retired. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |