Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Garnet Fields botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Garnet Fields inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Continued as Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Drafted into Infantry |
6 |
35 |
Became a Army (Infantry) with the new title Private. |
6 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Returned to Scout (Surveyor). |
7 |
37 |
Garnet Fields's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
43 |
Gained a contact. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
45 |
Betrayed by a friend. One of Garnet Fields's Contacts or Allies betrays Garnet Fields, ending Garnet Fields's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Garnet Fields accepted an offer of inducements to betray Garnet Fields's faith. Gain 540,000 in cash. |
10 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired. |
11 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |