Retired Explorer Hattie Maltby  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 80 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 1 (-2)111561
Drug addict
 
Skills
Animals (Veterinary) 1
Athletics 0
Deception 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Flyer (Airship) 2
Gambler 1
Investigate 0
Jack-of-All-Trades 2
Language (Oynprith (Droyne)) 1
Language (Vilani (1st Imperium)) 1
Medic 0
Melee (Bludgeon) 1
Melee (Grapple) 1
Navigation 1
Profession (Worker) 0
Recon 1
Science (Space Sciences/Astronomy) 1
Science (Life Sciences/Biology) 1
Science (Social Sciences/Linguistics) 1
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Scholar Scientist 15
Drifter Wanderer 13
Citizen Colonist Explorer45
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Art McKenzie Contact 2 0 1 3 Swanfeh (M/15)
Relationship becomes more moderate. Ally becomes a contact.
Mason Wade Ally 0 0 3 0 Swanfeh (M/31)
Joanne Vear Ally 3 0 2 0 Swanfeh (F/60)
Virgil Reynolds Contact 0 1 5 1 Tezcat (F/78)
 
Term Age History
1 18 Became a Scholar (Scientist).
1 21 Win a prestigious prize for Hattie Maltby's work.
2 22 Continued as Scholar (Scientist).
2 25 Work leads to a considerable breakthrough.
2 26 Promoted to Scholar (Scientist) rank 1.
3 26 Continued as Scholar (Scientist).
3 29 Work for an eccentric but brilliant mentor, who becomes an Ally.
4 30 Continued as Scholar (Scientist).
4 32 Win a prestigious prize for Hattie Maltby's work.
5 34 Continued as Scholar (Scientist).
5 36 Caught cheating in some fashion, advancing Hattie Maltby's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5 36 Lost eye or limb. Owe 1,250 for medical bills.
5 36 Gain an Enemy
5 38 Forced to muster out.
6 38 Failed to qualify for Law Enforcement (Agent).
6 38 Became a Drifter (Wanderer).
6 41 Spend time with an alien race. Gain a contact.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 43 Betrayed by a friend. One of Hattie Maltby's Contacts or Allies betrays Hattie Maltby, ending Hattie Maltby's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Failed to qualify for Journalist (Entertainer).
8 43 Continued as Drifter (Wanderer).
8 44 Hattie Maltby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Became a Citizen (Colonist).
9 45 Hattie Maltby is rewarded for Hattie Maltby's diligence or cunning.
9 48 Promoted to Citizen (Colonist) rank 1.
10 48 Continued as Citizen (Colonist).
10 50 Spent time maintaining and using heavy vehicles.
10 52 Forced to continue current assignment.
10 52 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Citizen (Colonist).
11 56 Hattie Maltby learn something Hattie Maltby should not have – a corporate secret, a political scandal – which Hattie Maltby can profit from illegally.
11 56 Promoted to Citizen (Colonist) rank 3.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Continued as Citizen (Colonist).
12 60 Spent time maintaining and using heavy vehicles.
12 60 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Citizen (Colonist).
13 62 Spent time maintaining and using heavy vehicles.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Retired.
14 66 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 77 Gained a contact.
18 80 Aging Crisis. Owe 20,000 for medical bills.
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