Retired 3rd Officer Hessie Tucker  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 80 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 6 (0)111536
Modern, Hateful, Disloyal
 
Skills
Animals 0
Astrogation 1
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Language (Floriani (Florian League)) 1
Mechanic 1
Melee 0
Pilot (Small Craft) 1
Profession (Sports) 0
Recon 0
Science (Physical Sciences/Physics) 1
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Scavenger 03
Agent Intelligence 01
Merchant Merchant Marine 3rd Officer35
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Lonie Edwards Enemy 0 5 0 6 Kedepu (M/64)
Jones Babington Rival 2 2 2 5 Kedepu (M/42)
Jones Babington is a member of an organisation which holds a generally opposite view of the Traveller.
Alda Reid Enemy 0 4 1 4 Swanfeh (F/77)
Melville Dendy Enemy 0 0 2 1 Kedepu (M/80)
Melville Dendy gains in power.
Adline Mcarty Contact 2 2 1 1 Iltharan (F/29)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Unit is slaughtered in a disastrous battle, for which Hessie Tucker blame Hessie Tucker's commander. Gain commander as Enemy.
2 20 Failed to qualify for Scientist (Scholar).
2 20 Became a Drifter (Scavenger).
2 23 Spend time with an alien race. Gain a contact.
3 24 Continued as Drifter (Scavenger).
3 25 Attacked by enemies that Hessie Tucker easily defeat.
3 25 Gain Enemy if Hessie Tucker don't already have one.
4 28 Continued as Drifter (Scavenger).
4 31 Suffer from a life-threatening illness.
5 31 Became a Agent (Intelligence).
5 34 Hard times caused by a lack of interstellar trade costs Hessie Tucker's job.
6 34 Failed to qualify for Colonist (Citizen).
6 34 Submitted to the draft.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 A good deal ensures Hessie Tucker is living the high life for a few years.
7 38 Continued as Merchant (Merchant Marine).
7 40 Gained a contact.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Aging Crisis. Owe 20,000 for medical bills.
8 42 Retired at age 42.
8 42 Continued as Merchant (Merchant Marine).
8 46 Embroiled in legal trouble.
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Aging Crisis. Owe 40,000 for medical bills.
9 46 Continued as Merchant (Merchant Marine).
9 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Continued as Merchant (Merchant Marine).
10 51 Hessie Tucker's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Hessie Tucker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Retired.
12 58 Moved to a new world.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 62 Gained a contact.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 73 Good fortune.
17 74 Aging Crisis. Owe 40,000 for medical bills.
17 76 A romantic relationship ends badly. Gain a Rival or Enemy.
18 78 Aging Crisis. Owe 60,000 for medical bills.
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