Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Accused of a crime |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
23 |
Abuse Icie Hunniford's position for profit. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
30 |
Refuse to abuse Icie Hunniford's position for profit. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
32 |
Icie Hunniford foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
35 |
One of Icie Hunniford's pieces of art is stolen, and the investigation brings Icie Hunniford into the criminal underworld. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
40 |
Icie Hunniford is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Find an Alien Artifact. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Survived a risky adventure but gained nothing. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Scout (Courier). |
10 |
51 |
Icie Hunniford's ship is damaged, and Icie Hunniford have to hitch-hike Icie Hunniford's way back across the stars to the nearest scout base. |
10 |
51 |
Gain 5 Contacts. Gain 1 Enemies. |
11 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Icie Hunniford accepted an offer of inducements to betray Icie Hunniford's faith. Gain 590,000 in cash. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
55 |
Returned to Drifter (Wanderer). |
12 |
59 |
Icie Hunniford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Returned to Believer (Missionary/Humanitarian). |
13 |
60 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Icie Hunniford retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Icie Hunniford refused an offer of inducements to betray Icie Hunniford's faith. Gain 5 enemies. |
15 |
71 |
Forced to muster out. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Retired. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |