Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies that Idella Miles easily defeat. |
1 |
20 |
Gain Enemy if Idella Miles don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Idella Miles's Contacts or Allies betrays Idella Miles, ending Idella Miles's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
39 |
Voluntarily left Corporate Agent |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
42 |
Idella Miles do not know what happened to Idella Miles. There is a gap in Idella Miles's memory. |
8 |
42 |
Switched to Agent (Intelligence). |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
50 |
Go undercover to investigate an enemy. |
9 |
47 |
Gained a contact. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Agent (Intelligence). |
10 |
51 |
Idella Miles's work ends up coming home with Idella Miles, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired. |
11 |
53 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |