Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Isabelle Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
24 |
Gain a contact. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Isabelle Oneil join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
31 |
Lost eye or limb. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Scholar (Field Researcher). |
6 |
37 |
A disaster leaves several injured, and others blame Isabelle Oneil, forcing Isabelle Oneil to leave Isabelle Oneil's career. Gain a Rival. |
6 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Isabelle Oneil's work ends up coming home with Isabelle Oneil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
43 |
Gain Enemy if Isabelle Oneil don't already have one. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Betrayed by a friend. One of Isabelle Oneil's Contacts or Allies betrays Isabelle Oneil, ending Isabelle Oneil's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Isabelle Oneil secretly provide religious rites for a dying leader or noble, although they do not share Isabelle Oneil's faith. Gain an Ally in the family and a Rival who disagrees with Isabelle Oneil's choice. |
10 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Continued as Believer (Holy Warrior). |
11 |
50 |
Isabelle Oneil have been following false teachings! |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired. |
12 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |