Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Jimmie Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Returned to Drifter (Barbarian). |
3 |
25 |
Jimmie Mathew do not know what happened to Jimmie Mathew. There is a gap in Jimmie Mathew's memory. |
4 |
25 |
Became a Scout (Courier). |
4 |
27 |
When dealing with an alien race, Jimmie Mathew botch an opportunity to gather extra intelligence about them. |
4 |
27 |
Jimmie Mathew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Forced to continue current assignment. |
4 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
29 |
Continued as Scout (Courier). |
5 |
32 |
Jimmie Mathew discover a world, item or information of worth to the Imperium. |
5 |
33 |
Promoted to Scout (Courier) rank 2. |
6 |
33 |
Continued as Scout (Courier). |
6 |
34 |
Jimmie Mathew have no idea what happened to Jimmie Mathew – they found Jimmie Mathew's ship drifting on the fringes of friendly space. |
7 |
34 |
Became a Entertainer (Performer). |
7 |
38 |
Works is especially well received and popular, making Jimmie Mathew a minor celebrity |
8 |
38 |
Continued as Entertainer (Performer). |
8 |
42 |
Find Ancient Technology. |
9 |
42 |
Continued as Entertainer (Performer). |
9 |
45 |
Public opinion turns on Jimmie Mathew. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Jimmie Mathew is sent to a new community or parish to preach The Word among the poor. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
50 |
Jimmie Mathew faith enjoys an explosion of popularity largely thanks to Jimmie Mathew's efforts. |
11 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
Gained a contact. |
12 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Jimmie Mathew is chosen to represent Jimmie Mathew's faith in a vid show or other highly public forum. |
13 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Jimmie Mathew come into conflict with a splinter group Jimmie Mathew's own religion which maintains Jimmie Mathew's version is the wrong one. Gain 3 Rivals. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
Accused of a crime. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |