Retired Knight Joy Walsh  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Yilean 80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 7 (0)3 (-1)111627
Quitter, Visible veins on hands, Petrified
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Carouse 1
Drive 0
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 3
Leadership 1
Mechanic 1
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Survival 0
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Scout Explorer 01
Merchant Merchant Marine Senior Crewman14
Drifter Scavenger 11
Psion Psi-Warrrior Knight24
Drifter Barbarian 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Adah Snape Ally 1 0 4 4 Yilean (F/34)
Ethyl Hegan Ally 3 0 3 3 Tapazmal (F/57)
Lucious Conray Contact 2 1 3 3 Pirian (M/43)
Felipe George Contact 2 2 1 1 Yilean (M/56)
Relationship soured.
Admiral McDonaugh Contact 1 1 5 1 Happrhani (M/67)
Admiral McDonaugh’s relationships have begun to affect the character.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Spend several years jumping from world to world in Joy Walsh's scout ship.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Explorer) with previous rank.
2 24 When dealing with an alien race, Joy Walsh botch an opportunity to gather extra intelligence about them.
2 24 Joy Walsh have no idea what happened to Joy Walsh – they found Joy Walsh's ship drifting on the fringes of friendly space.
3 26 Attempted to change assignments.
3 26 Returned to Scout (Surveyor).
3 30 Joy Walsh have no idea what happened to Joy Walsh – they found Joy Walsh's ship drifting on the fringes of friendly space.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 36 Befriend a useful ally in one sphere. Gain an Ally.
6 38 Continued as Merchant (Merchant Marine).
6 39 Befriend a useful ally in one sphere. Gain an Ally.
7 42 Continued as Merchant (Merchant Marine).
7 43 Make an unexpected connection outside Joy Walsh's normal circles. Gain a Contact.
7 46 Forced to muster out.
8 46 Failed to qualify for Pirate (Rogue).
8 46 Became a Drifter (Scavenger).
8 47 Encounter a Psionic institute.
8 47 Tested for psionic powers
8 50 Promoted to Drifter (Scavenger) rank 1.
9 50 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
9 52 Use powers for personal gain.
9 54 Promoted to Psion (Psi-Warrrior) rank 1.
10 54 Continued as Psion (Psi-Warrrior).
10 58 Gain a contact outside of normal circles.
11 58 Continued as Psion (Psi-Warrrior).
11 60 Advanced training in a specialist field.
11 62 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
12 62 Continued as Psion (Psi-Warrrior).
12 65 Gift causes a former ally to turn on Joy Walsh and betray Joy Walsh. One Ally or Contact becomes an Enemy.
13 65 Switched to Drifter (Barbarian).
13 68 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Retired at age 68.
14 68 Retired.
14 71 Good fortune.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 74 Good fortune.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 78 Gained a contact.
17 80 Aging Crisis. Owe 20,000 for medical bills.
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