Retired Experienced Trader Judith Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 80 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 3 (-1)111373
Doubtful, Altruistic
 
Skills
Astrogation 1
Athletics 0
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 3
Language (Gvegh (Vargr)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Persuade 4
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader35
Drifter Barbarian 01
Entertainer Artist 02
Drifter Scavenger 34
Believer Holy Warrior Fighter13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Sidney Bailey Ally 1 1 0 2 Ayansh'i (M/55)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 A good deal ensures Judith Williams is living the high life for a few years.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 30 Forced to muster out.
4 30 Became a Drifter (Barbarian).
4 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 32 Returned to Merchant (Free Trader).
5 36 Make an unexpected connection outside Judith Williams's normal circles. Gain a Contact.
5 36 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
6 36 Continued as Merchant (Free Trader).
6 40 Nearly killed. Owe 6,250 for medical bills.
7 40 Became a Entertainer (Artist).
7 44 Invited to take part in a controversial event or exhibition that injures Judith Williams's social standing.
8 44 Continued as Entertainer (Artist).
8 47 Expose or are involved in a scandal of some sort.
9 47 Failed to qualify for Broker (Merchant).
9 47 Switched to Drifter (Scavenger).
9 49 Attacked by enemies and injured.
9 49 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 49 Gain Enemy if Judith Williams don't already have one.
9 51 Promoted to Drifter (Scavenger) rank 1.
10 51 Continued as Drifter (Scavenger).
10 52 Moved to a new world.
10 55 Promoted to Drifter (Scavenger) rank 2.
11 55 Continued as Drifter (Scavenger).
11 56 Attacked by enemies and injured.
11 56 Nearly killed. Owe 25,000 for medical bills.
11 56 Gain Enemy if Judith Williams don't already have one.
11 59 Promoted to Drifter (Scavenger) rank 3.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Drifter (Scavenger).
12 63 Lost eye or limb. Owe 5,000 for medical bills.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Became a Believer (Holy Warrior) with the new title Hopeful.
13 67 Judith Williams is chosen to represent Judith Williams's faith in a vid show or other highly public forum.
13 67 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Continued as Believer (Holy Warrior).
14 70 Judith Williams faith is shaken.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Continued as Believer (Holy Warrior).
15 73 Judith Williams is sent to a new community or parish to preach The Word among the poor.
15 75 Forced to muster out.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 75 Retired.
16 79 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 40,000 for medical bills.
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