Retired Settler Kareshek Aleash  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 80 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 5 (-1)111935
Rapturous, Possessed, Nosy
 
Skills
Admin 1
Animals (Handling) 1
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Profession (Hostile Environment/Low-G) 1
Profession (Worker/Religion) 1
Seafarer (Personal) 1
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Army Infantry Private01
Citizen Colonist Settler23
Drifter Wanderer 01
Merchant Merchant Marine Senior Crewman12
Believer Holy Warrior Fighter12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Bailey Peterson Contact 2 1 0 2 Dynchia (M/67)
Bailey Peterson fell on hard times.
Leggish Bamgaa Ally 3 0 6 4 Vilani, Imperium (M/56)
Leggish Bamgaa gains in power and influence.
Earl Ouhta Ally 3 0 1 0 Aslan (F/12)
Earl Ouhta is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Barbarian).
1 21 Betrayed by a friend. One of Kareshek Aleash's Contacts or Allies betrays Kareshek Aleash, ending Kareshek Aleash's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Army (Infantry) with the new title Private.
2 23 Lost eye or limb. Fully recovered.
3 23 Became a Citizen (Colonist).
3 26 Kareshek Aleash is rewarded for Kareshek Aleash's diligence or cunning.
3 27 Promoted to Citizen (Colonist) rank 1.
4 27 Continued as Citizen (Colonist).
4 31 Gained a contact.
4 31 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 31 Continued as Citizen (Colonist).
5 33 A revolution, attack or other unusual event throws Kareshek Aleash's life into chaos, forcing Kareshek Aleash to leave the planet.
6 33 Failed to qualify for Enforcer (Rogue).
6 33 Switched to Drifter (Wanderer).
6 37 Drafted into Merchant Marine
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 Make an unexpected connection outside Kareshek Aleash's normal circles. Gain a Contact.
7 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 41 Continued as Merchant (Merchant Marine).
8 43 Lost eye or limb. Owe 1,250 for medical bills.
9 43 Returned to Drifter (Barbarian).
9 47 Attempted a risky adventure and was wildly successful.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Drifter (Barbarian).
10 49 Kareshek Aleash run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 49 Became a Believer (Holy Warrior) with the new title Hopeful.
11 51 Someone more charismatic but less devout than Kareshek Aleash has become Kareshek Aleash's superior.
11 53 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 53 Continued as Believer (Holy Warrior).
12 55 Kareshek Aleash retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 57 Forced to muster out.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 57 Retired.
13 58 A new romantic starts. Gain an Ally.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 63 A new romantic starts. Gain an Ally.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 68 Moved to a new world.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 70 Moved to a new world.
17 73 Aging Crisis. Owe 30,000 for medical bills.
17 74 Betrayal. Convert an Ally into a Rival or Enemy.
18 77 Aging Crisis. Owe 10,000 for medical bills.
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