Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
Lennie Graham is rewarded for Lennie Graham's diligence or cunning. |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Lennie Graham Lennie Graham's job. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
29 |
Refused to criticise a questionable political leader on Lennie Graham's homeworld. |
4 |
31 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
31 |
Continued as Entertainer (Journalist). |
5 |
32 |
One of Lennie Graham's pieces of art is stolen, and the investigation brings Lennie Graham into the criminal underworld. |
5 |
35 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
38 |
Invited to take part in a controversial event or exhibition that improves Lennie Graham's social standing. |
6 |
39 |
Promoted to Entertainer (Journalist) rank 3. |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
41 |
Severely injured. Owe 6,250 for medical bills. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Lennie Graham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Returned to Citizen (Colonist). |
9 |
49 |
Lennie Graham gain experience in a technical field as a computer operator or surveyor. |
9 |
49 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Citizen (Colonist). |
10 |
52 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired. |
11 |
56 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Nearly killed. Owe 25,000 for medical bills. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |