Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Risk Lucia Sanders's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Entertainer (Artist). |
3 |
29 |
Join homeworld’s celebrity circles |
3 |
29 |
Gain a contact |
4 |
30 |
Voluntarily left Artist |
4 |
30 |
Became a Agent (Intelligence). |
4 |
34 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Lucia Sanders run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Free Trader (Merchant). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Lucia Sanders's Contacts or Allies betrays Lucia Sanders, ending Lucia Sanders's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Entered Merchant Academy with the Business curriculum. |
7 |
38 |
Made lifelong friends. Gain 1 Allies. |
7 |
41 |
Graduated. |
8 |
41 |
Switched to Merchant (Broker). |
8 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
A sudden war destroys Lucia Sanders's trade routes and contacts, forcing Lucia Sanders to flee that region of space. |
8 |
45 |
Gain rebels as Enemy |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
49 |
Severely injured. Owe 5,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |