Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Find Ancient Technology. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Lumlish Giipamar's Contacts or Allies betrays Lumlish Giipamar, ending Lumlish Giipamar's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Advanced training in a specialist field |
4 |
33 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
4 |
33 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
35 |
Advanced training in a specialist field |
5 |
37 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Infantry (Army). |
6 |
37 |
Continued as Army (Cavalry). |
6 |
41 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
41 |
Became a Entertainer (Performer). |
7 |
44 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
47 |
Gain a patron in the arts. Gain an Ally |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Entertainer (Performer) rank 1. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
53 |
Contact with Government. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
56 |
Gain a patron in the arts. Gain an Ally |
10 |
57 |
Promoted to Entertainer (Performer) rank 2. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Voluntarily left Performer |
11 |
57 |
Retired. |
11 |
61 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |