Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Marie Magrath inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Marie Magrath's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Marie Magrath have no idea what happened to Marie Magrath – they found Marie Magrath's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
32 |
Gained a contact. |
5 |
32 |
Voluntarily left Scientist |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Marie Magrath do not know what happened to Marie Magrath. There is a gap in Marie Magrath's memory. |
6 |
36 |
Switched to Scout (Explorer) with previous rank. |
6 |
39 |
Marie Magrath discover a world, item or information of worth to the Imperium. |
6 |
40 |
Promoted to Scout (Explorer) rank 2. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Courier (Scout). |
7 |
40 |
Continued as Scout (Explorer). |
7 |
43 |
When dealing with an alien race, Marie Magrath have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
46 |
Marie Magrath have no idea what happened to Marie Magrath – they found Marie Magrath's ship drifting on the fringes of friendly space. |
9 |
46 |
Became a Merchant (Free Trader). |
9 |
47 |
Imperial trade restrictions force Marie Magrath out of business. |
10 |
47 |
Became a Rogue (Thief). |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Amnesia. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Victim of a crime. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Birth or Death involving a family member or close friend. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Find an Alien Artifact. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Spend time with an alien race. Gain a contact. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |