Retired Initiate Marsha Knight  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Swanfeh 80 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 1 (-2)9 (1)111961
Sharp, Defeated
 
Skills
Art (Creative) 0
Clairvoyance 1
Drive 0
Electronics 0
Engineer (Life Support) 2
Engineer (Power) 1
Flyer 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Persuade 0
Profession (Worker/Civil Engineering) 1
Profession (Worker/Religion) 1
Science (Space Sciences/Astronomy) 1
Seafarer 0
Telepathy 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician23
Merchant Merchant Marine Crewman01
Psion Adept Initiate24
Believer Holy Warrior Hopeful01
Retired 06
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Sidney McDermot Rival 1 1 1 3 Swanfeh (M/35)
Sidney McDermot gained influence with the character’s assistance.
Sidney McDermot is a member of an organisation which holds a generally opposite view of the Traveller.
Sidney McDermot is out of contact doing something interesting but not suspicious.
Beaulah Hoffman Enemy 0 2 4 0 Trexen (F/94)
Maybelle Gardner Contact 0 1 2 1 Murrissi (F/25)
Maybelle Gardner is particularly unusual, such as an artificial intelligence or very alien being.
Maybelle Gardner has negatively life-changing event.
Cary Little Ally 3 0 1 1 Swanfeh (M/23)
Cary Little is out of contact doing something interesting but not suspicious.
Dixie Hunniford Ally 4 0 0 0 Traltar (F/22)
Dixie Hunniford belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Join a social movement.
1 22 Graduated. Gain an rival who is upset that Marsha Knight left the community.
2 22 Became a Citizen (Worker).
2 26 Marsha Knight gain experience in a technical field as a computer operator or surveyor.
2 26 Forced to continue current assignment.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 30 Spent time maintaining and using heavy vehicles.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 31 Hard times caused by a lack of interstellar trade costs Marsha Knight Marsha Knight's job.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Marsha Knight's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 35 Became a Psion (Adept).
6 38 Good fortune
7 39 Aging Crisis. Owe 40,000 for medical bills.
7 39 Retired at age 39.
7 39 Continued as Psion (Adept).
7 41 Psionic strength increases.
7 43 Promoted to Psion (Adept) rank 1 with the new title Initiate.
8 43 Continued as Psion (Adept).
8 47 Gain a contact outside of normal circles.
8 47 Promoted to Psion (Adept) rank 2.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Continued as Psion (Adept).
9 49 An anti-psi cult or gang attempts to expose or attack Marsha Knight.
10 49 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 Opponents of Marsha Knight's belief system ambush Marsha Knight.
10 53 Nearly killed. Owe 40,000 for medical bills.
11 53 Retired.
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 58 Moved to a new world.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 69 Moved to a new world.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 70 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 40,000 for medical bills.
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