Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Maxie Ferguson's Contacts or Allies betrays Maxie Ferguson, ending Maxie Ferguson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Maxie Ferguson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Vessel participates in a diplomatic mission. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Gain a contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
45 |
Maxie Ferguson faith is shaken. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Someone more charismatic but less devout than Maxie Ferguson has become Maxie Ferguson's superior. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
54 |
Maxie Ferguson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
57 |
Maxie Ferguson accepted an offer of inducements to betray Maxie Ferguson's faith. Gain 400,000 in cash. |
11 |
58 |
Became a Scout (Explorer). |
11 |
60 |
When dealing with an alien race, Maxie Ferguson botch an opportunity to gather extra intelligence about them. |
11 |
60 |
Maxie Ferguson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Attempted to change assignments. |
12 |
62 |
Failed to qualify for Surveyor (Scout). |
12 |
62 |
Continued as Scout (Explorer). |
12 |
63 |
Maxie Ferguson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired. |
13 |
64 |
Find an Alien Artifact. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Good fortune. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |