Retired Experienced Broker Mellie Graves  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 2 (-2)1116A2
Salient, Reserved
 
Skills
Admin 0
Advocate 1
Animals 0
Broker 2
Carouse 1
Deception 2
Drive (Wheel) 2
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Airship) 2
Gun Combat (Archaic) 1
Gunner (Turret) 1
Investigate 1
Medic 1
Melee 0
Persuade 0
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Steward 4
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Broker Experienced Broker66
Agent Corporate Agent Field Agent35
Believer Mainstream Believer Lay Person03
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Jose Phillips Contact 1 2 6 2 Geonee (M/27)
Jose Phillips is particularly unusual, such as an artificial intelligence or very alien being.
Ashley Hunniford Ally 3 0 0 2 Irhadre (F/20)
Bishop Pettitt Rival 2 6 1 6 Geonee (M/72)
Very bad falling out.
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Became a Drifter (Barbarian).
1 19 Suffer from a life-threatening illness.
2 19 Entered Merchant Academy with the Business curriculum.
2 20 Spent the college years partying.
2 23 Graduated.
3 23 Became a Merchant (Broker).
3 23 Promoted to Merchant (Broker) rank 1.
3 24 Embroiled in legal trouble.
3 27 Promoted to Merchant (Broker) rank 2.
4 27 Continued as Merchant (Broker).
4 30 Smuggle illegal items onto a planet.
4 31 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
5 31 Continued as Merchant (Broker).
5 33 Make an unexpected connection outside Mellie Graves's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Broker) rank 4.
6 35 Continued as Merchant (Broker).
6 36 A new romantic starts. Gain an Ally.
6 39 Promoted to Merchant (Broker) rank 5.
7 39 Continued as Merchant (Broker).
7 43 Given advanced training in a specialist field
7 43 Promoted to Merchant (Broker) rank 6.
8 43 Continued as Merchant (Broker).
8 46 Risk Mellie Graves's fortune on a possibility lucrative deal and win.
8 47 Forced to muster out.
9 47 Became a Agent (Corporate Agent).
9 51 Rewarded for a successful mission.
9 51 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
10 51 Continued as Agent (Corporate Agent).
10 55 Uncover a major conspiracy against Mellie Graves's employers.
10 55 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
11 55 Continued as Agent (Corporate Agent).
11 57 Given specialist training in vehicles.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Agent (Corporate Agent).
12 62 Uncover a major conspiracy against Mellie Graves's employers.
12 63 Promoted to Agent (Corporate Agent) rank 3.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Agent (Corporate Agent).
13 65 Mellie Graves's work ends up coming home with Mellie Graves, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 69 Mellie Graves retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 69 Continued as Believer (Mainstream Believer).
15 71 A notable academic consults with Mellie Graves about a publication or documentary he is working on. Gain a Contact in academia.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 73 Continued as Believer (Mainstream Believer).
16 75 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
16 77 Forced to muster out.
17 77 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙