Retired Explorer Minta McLusky  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 80 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 1 (-2)111411
Chiseled jawline
 
Skills
Animals (Handling) 1
Animals (Training) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Walker) 1
Engineer (J-drive) 1
Flyer (Airship) 1
Flyer (Grav) 2
Flyer (Wing) 1
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Investigate 1
Jack-of-All-Trades 3
Melee (Unarmed) 1
Navigation 1
Persuade 0
Recon 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Corporal23
Agent Intelligence Agent14
Citizen Colonist Explorer45
Believer Holy Warrior Hopeful02
Retired 02
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Lavada Hamilton Rival 0 0 3 1 Lancian (F/32)
Neta Credge Enemy 0 3 3 5 Tapazmal (F/10)
Neta Credge loses some of their power base.
Harriette Lane Enemy 0 1 5 4 Vanejenese (F/53)
Harriette Lane gains in power and influence.
Veva Fawns Ally 1 0 2 3 Tapazmal (F/13)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 19 Dropped out of military academy.
2 19 Became a Army (Cavalry) with the new title Private.
2 22 Commanding officer takes an interest in Minta McLusky's career.
2 23 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 23 Continued as Army (Cavalry).
3 25 Minta McLusky is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 27 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
4 27 Continued as Army (Cavalry).
4 30 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 30 Gain rebels as Enemy
5 30 Became a Agent (Intelligence).
5 34 Go undercover to investigate an enemy.
5 34 Lightly injured, no permanent damage. Fully recovered.
6 34 Continued as Agent (Intelligence).
6 37 Rewarded for a successful mission.
6 38 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 38 Continued as Agent (Intelligence).
7 39 Minta McLusky went above and beyond the call of duty.
8 42 Continued as Agent (Intelligence).
8 46 Minta McLusky's work ends up coming home with Minta McLusky, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 46 Became a Citizen (Colonist).
9 48 Minta McLusky's business expands, Minta McLusky's corporation grows, or the colony thrives.
9 50 Promoted to Citizen (Colonist) rank 1.
10 50 Continued as Citizen (Colonist).
10 51 Hard times caused by a lack of interstellar trade costs Minta McLusky Minta McLusky's job.
10 54 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 54 Continued as Citizen (Colonist).
11 56 Minta McLusky's business expands, Minta McLusky's corporation grows, or the colony thrives.
11 58 Promoted to Citizen (Colonist) rank 3.
12 58 Continued as Citizen (Colonist).
12 61 Spent time maintaining and using heavy vehicles.
12 62 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Retired at age 62.
13 62 Continued as Citizen (Colonist).
13 65 A revolution, attack or other unusual event throws Minta McLusky's life into chaos, forcing Minta McLusky to leave the planet.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Became a Believer (Holy Warrior) with the new title Hopeful.
14 69 Minta McLusky faith is shaken.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 69 Continued as Believer (Holy Warrior).
15 71 Minta McLusky have been following false teachings!
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 71 Retired.
16 75 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 77 Betrayal. Convert an Ally into a Rival or Enemy.
18 79 Aging Crisis. Owe 10,000 for medical bills.
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