Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Switched to Drifter (Barbarian). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Established a network of contacts. Gain 2 contacts. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Go undercover to investigate an enemy. |
8 |
49 |
Involved in a gambling ring. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Misty McGrath's work ends up coming home with Misty McGrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Someone more charismatic but less devout than Misty McGrath has become Misty McGrath's superior. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Misty McGrath secretly provide religious rites for a dying leader or noble, although they do not share Misty McGrath's faith. Gain an Ally in the family and a Rival who disagrees with Misty McGrath's choice. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Misty McGrath come into conflict with a splinter group Misty McGrath's own religion which maintains Misty McGrath's version is the wrong one. Gain 2 Rivals. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |