Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Myrl Hislop to flee and vows to hunt Myrl Hislop down. Gain an Enemy. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
25 |
Public opinion turns on Myrl Hislop. |
3 |
25 |
Failed to qualify for Infantry (Army). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Gained a contact. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
32 |
Gain Enemy if Myrl Hislop don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Became a Citizen (Worker). |
6 |
38 |
Myrl Hislop's business expands, Myrl Hislop's corporation grows, or the colony thrives. |
7 |
39 |
Voluntarily left Worker |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
42 |
Severely injured. Owe 7,500 for medical bills. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Myrl Hislop retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Myrl Hislop is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
50 |
Voluntarily left Holy Warrior |
10 |
50 |
Returned to Drifter (Scavenger). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Myrl Hislop aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired. |
12 |
59 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Victim of a crime. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |