Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Neta Lamb went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Scholar (Physician). |
3 |
27 |
Win a prestigious prize for Neta Lamb's work. |
3 |
27 |
Promoted to Scholar (Physician) rank 1. |
4 |
27 |
Voluntarily left Physician |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
28 |
Became a Navy (Flight) with the new title Crewman. |
5 |
32 |
Nearly killed. Fully recovered. |
6 |
32 |
Switched to Agent (Corporate Agent). |
6 |
34 |
Go undercover to investigate an enemy. |
6 |
35 |
Neta Lamb's business expands, Neta Lamb's corporation grows, or the colony thrives. |
6 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
36 |
Continued as Agent (Corporate Agent). |
7 |
37 |
Rewarded for a successful mission. |
7 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
40 |
Continued as Agent (Corporate Agent). |
8 |
44 |
Established a network of contacts. Gain 1 contacts. |
8 |
44 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
44 |
Continued as Agent (Corporate Agent). |
9 |
46 |
Gained a contact. |
9 |
48 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Agent (Corporate Agent). |
10 |
49 |
Befriended by a senior agent. |
10 |
52 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Continued as Agent (Corporate Agent). |
11 |
56 |
An investigation takes on a dangerous turn. |
11 |
56 |
Neta Lamb's work ends up coming home with Neta Lamb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
56 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Agent (Corporate Agent). |
12 |
58 |
Neta Lamb's work ends up coming home with Neta Lamb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
61 |
Someone more charismatic but less devout than Neta Lamb has become Neta Lamb's superior. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Neta Lamb is sent to a new community or parish to preach The Word among the poor. |
14 |
66 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Continued as Believer (Holy Warrior). |
15 |
70 |
Neta Lamb secretly provide religious rites for a dying leader or noble, although they do not share Neta Lamb's faith. Gain an Ally in the family and a Rival who disagrees with Neta Lamb's choice. |
15 |
70 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Continued as Believer (Holy Warrior). |
16 |
74 |
Neta Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
74 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Continued as Believer (Holy Warrior). |
17 |
75 |
Neta Lamb faith is shaken. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |