Retired Senior Crewman Ottie Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 80 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 2 (-2)111B62
Easily embarrassed, Bold
 
Skills
Admin 0
Athletics (Strength) 2
Carouse 1
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 3
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee (Striking) 1
Persuade 1
Pilot (Capital Ships) 1
Recon 3
Science (Life Sciences/Xenology) 1
Stealth 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 23
Drifter Wanderer 13
Merchant Merchant Marine Senior Crewman14
Drifter Scavenger 11
Scout Courier 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Vernice Mahon Ally 3 0 1 5 Dynchia (F/19)
Relationship redefined. Enemy becomes an ally.
Clayton Carson Contact 3 1 4 1 Ziadd (M/17)
Clayton Carson gained influence with the character’s assistance.
Birtie Porden Enemy 0 4 4 4 Zhodani, Imperium (F/51)
Birtie Porden is in prison or otherwise trapped somewhere.
Meta McDadden Enemy 0 2 2 4 Kargol (F/27)
Ruth Graham Rival 1 0 4 1 Kargol (M/61)
Heather Small Rival 2 3 1 1 Sylean (F/66)
Glover Hill Rival 1 1 4 0 Sylean (M/40)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 19 Ottie Boyd spend months in the dangerous criminal underworld.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 26 Ottie Boyd spend months in the dangerous criminal underworld.
2 26 Promoted to Rogue (Enforcer) rank 2.
3 26 Continued as Rogue (Enforcer).
3 29 A police detective or rival criminal forces Ottie Boyd to flee and vows to hunt Ottie Boyd down. Gain an Enemy.
4 29 Became a Drifter (Wanderer).
4 31 Spend time with an alien race. Gain a contact.
4 33 Promoted to Drifter (Wanderer) rank 1.
5 33 Continued as Drifter (Wanderer).
6 37 Continued as Drifter (Wanderer).
6 38 Offered job by a patron. Now owe him a favor.
7 41 Failed to qualify for Marine Support (Marine).
7 41 Submitted to the draft.
7 41 Became a Merchant (Merchant Marine) with the new title Crewman.
7 45 Make an unexpected connection outside Ottie Boyd's normal circles. Gain a Contact.
8 45 Continued as Merchant (Merchant Marine).
8 47 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 49 Continued as Merchant (Merchant Marine).
9 50 Given advanced training in a specialist field
9 53 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 53 Continued as Merchant (Merchant Marine).
10 55 Ottie Boyd's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 55 Switched to Drifter (Scavenger).
11 59 Promoted to Drifter (Scavenger) rank 1.
12 59 Voluntarily left Scavenger
12 59 Became a Scout (Courier).
12 63 Nearly killed. Owe 7,500 for medical bills.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Retired at age 63.
13 63 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 66 Ottie Boyd come into conflict with a splinter group Ottie Boyd's own religion which maintains Ottie Boyd's version is the wrong one. Gain 3 Rivals.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Retired.
14 67 Good fortune.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 30,000 for medical bills.
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