Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
Spend several years jumping from world to world in Penny Coghill's scout ship. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
25 |
Penny Coghill spend a great deal of time on the fringes of Charted Space. |
3 |
25 |
Gain a contact in an alien race. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Surveyor (Scout). |
4 |
27 |
Continued as Scout (Explorer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Penny Coghill do not know what happened to Penny Coghill. There is a gap in Penny Coghill's memory. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Penny Coghill aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
40 |
Severely injured. Owe 10,000 for medical bills. |
9 |
40 |
Returned to Believer (Holy Warrior). |
9 |
44 |
Penny Coghill is caught in the periphery of a scandal. |
9 |
44 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
44 |
Continued as Believer (Holy Warrior). |
10 |
45 |
Opponents of Penny Coghill's belief system ambush Penny Coghill. |
10 |
45 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
49 |
Moved to a new world. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Moved to a new world. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
A new romantic starts. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |