Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Drafted into Courier |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Gained a contact. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Serve as the courier for an important message from the Imperium. |
8 |
46 |
Voluntarily left Courier |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
49 |
Spent the college years partying. |
8 |
50 |
Graduated. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
52 |
Gained a contact. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Make an unexpected connection outside Ray George's normal circles. Gain a Contact. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Embroiled in legal trouble. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
71 |
A good deal ensures Ray George is living the high life for a few years. |
14 |
74 |
Promoted to Merchant (Merchant Marine) rank 7. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Continued as Merchant (Merchant Marine). |
15 |
78 |
A good deal ensures Ray George is living the high life for a few years. |
15 |
78 |
Promoted to Merchant (Merchant Marine) rank 8. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |