Retired Captain Ray George  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 80 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 8 (0)111978
Cool, Licentious
 
Skills
Astrogation 2
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 22
Scout Courier Scout15
Merchant Merchant Marine Captain87
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Clarissa Fitget Rival 1 2 2 4 Cassilldan (F/30)
Henry Perkins Ally 2 0 1 3 Thaggeshi (M/33)
Horace Cameron Contact 1 1 3 0 Zaris (M/50)
Ulysses Hennessy Ally 6 0 4 0 Zaris (M/37)
reconciliation.
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Wanderer).
1 19 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Drafted into Courier
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Became a Scout (Courier).
3 30 Perform an exemplary service for the scouts.
4 30 Continued as Scout (Courier).
4 32 Perform an exemplary service for the scouts.
5 34 Continued as Scout (Courier).
5 36 Gained a contact.
6 38 Continued as Scout (Courier).
6 41 A romantic relationship ends badly. Gain a Rival or Enemy.
6 42 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 42 Continued as Scout (Courier).
7 46 Serve as the courier for an important message from the Imperium.
8 46 Voluntarily left Courier
8 46 Entered Merchant Academy with the Shipboard curriculum.
8 49 Spent the college years partying.
8 50 Graduated.
9 50 Became a Merchant (Merchant Marine) with the new title Crewman.
9 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 52 Gained a contact.
9 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 54 Continued as Merchant (Merchant Marine).
10 57 Befriend a useful ally in one sphere. Gain an Ally.
10 58 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 58 Continued as Merchant (Merchant Marine).
11 60 Make an unexpected connection outside Ray George's normal circles. Gain a Contact.
11 62 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Merchant (Merchant Marine).
12 63 Embroiled in legal trouble.
12 66 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Continued as Merchant (Merchant Marine).
13 68 Befriend a useful ally in one sphere. Gain an Ally.
13 70 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Continued as Merchant (Merchant Marine).
14 71 A good deal ensures Ray George is living the high life for a few years.
14 74 Promoted to Merchant (Merchant Marine) rank 7.
15 74 Aging Crisis. Owe 10,000 for medical bills.
15 74 Continued as Merchant (Merchant Marine).
15 78 A good deal ensures Ray George is living the high life for a few years.
15 78 Promoted to Merchant (Merchant Marine) rank 8.
16 78 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙