Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Rita Alardice have no idea what happened to Rita Alardice – they found Rita Alardice's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
23 |
Voluntarily left Law Enforcement |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Betrayed by a friend. One of Rita Alardice's Contacts or Allies betrays Rita Alardice, ending Rita Alardice's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Rita Alardice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Rita Alardice faith is shaken. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Rita Alardice retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
A good deal ensures Rita Alardice is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
A sudden war destroys Rita Alardice's trade routes and contacts, forcing Rita Alardice to flee that region of space. |
10 |
55 |
Gain rebels as Enemy |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Embroiled in legal trouble. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Retired. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Victim of a crime. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |