Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Moved to a new world. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Courier) with previous rank. |
4 |
31 |
Rosamond Mitchell's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
33 |
Rosamond Mitchell is blamed for an accident that causes the death of several crew members. Rosamond Mitchell's guilt drives Rosamond Mitchell to excel. |
6 |
33 |
Became a Citizen (Corporate). |
6 |
34 |
Rosamond Mitchell is rewarded for Rosamond Mitchell's diligence or cunning. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Citizen (Corporate) rank 1. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
44 |
Rosamond Mitchell's business expands, Rosamond Mitchell's corporation grows, or the colony thrives. |
8 |
45 |
Promoted to Citizen (Corporate) rank 3. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
48 |
A revolution, attack or other unusual event throws Rosamond Mitchell's life into chaos, forcing Rosamond Mitchell to leave the planet. |
10 |
48 |
Returned to Scout (Courier). |
10 |
52 |
Rosamond Mitchell discover a world, item or information of worth to the Imperium. |
10 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
52 |
Continued as Scout (Courier). |
11 |
55 |
When dealing with an alien race, Rosamond Mitchell botch an opportunity to gather extra intelligence about them. |
11 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Attempted to change assignments. |
12 |
56 |
Failed to qualify for Explorer (Scout). |
12 |
56 |
Continued as Scout (Courier). |
12 |
59 |
Scarred. Owe 5,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Retired. |
13 |
60 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |