Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Risk Rosemary Watts's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Risk Rosemary Watts's fortune on a possibility lucrative deal and win. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Spend several years jumping from world to world in Rosemary Watts's scout ship. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
37 |
Failed to qualify for Corporate Agent (Agent). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
38 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
Made lifelong friends. Gain 3 Allies. |
7 |
42 |
Graduated. |
8 |
42 |
Returned to Merchant (Broker). |
8 |
45 |
Given advanced training in a specialist field |
8 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
48 |
Make an unexpected connection outside Rosemary Watts's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Broker) rank 4. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
54 |
Promoted to Merchant (Broker) rank 5. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Promoted to Merchant (Broker) rank 6. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
60 |
Rosemary Watts's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
62 |
Promoted to Merchant (Broker) rank 7. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
65 |
Make an unexpected connection outside Rosemary Watts's normal circles. Gain a Contact. |
13 |
66 |
Promoted to Merchant (Broker) rank 8. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Merchant (Broker). |
14 |
70 |
Embroiled in legal trouble. |
14 |
70 |
Promoted to Merchant (Broker) rank 9. |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
73 |
Rosemary Watts accepted an offer of inducements to betray Rosemary Watts's faith. Gain 1,500,000 in cash. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Retired. |
16 |
76 |
Find an Alien Artifact. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |