Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Ruby Simmmons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ruby Simmmons fail to help. Gain an Enemy. |
1 |
19 |
Ruby Simmmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Ruby Simmmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
27 |
Given specialist training in vehicles. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Birth or Death involving a family member or close friend. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Ruby Simmmons's work ends up coming home with Ruby Simmmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
41 |
A crime lord considers Ruby Simmmons his protégé. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Accepted a deal with criminal or other figure under investigation. |
9 |
48 |
Became a Citizen (Worker). |
9 |
51 |
Ruby Simmmons is rewarded for Ruby Simmmons's diligence or cunning. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
56 |
Ruby Simmmons learn something Ruby Simmmons should not have – a corporate secret, a political scandal – which Ruby Simmmons can profit from illegally. |
10 |
56 |
Gain a criminal contact. |
10 |
56 |
Promoted to Citizen (Worker) rank 1. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
57 |
Political upheaval strikes Ruby Simmmons's homeworld, and Ruby Simmmons is caught up in the revolution. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Citizen (Worker). |
12 |
64 |
Ruby Simmmons is rewarded for Ruby Simmmons's diligence or cunning. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Citizen (Worker). |
13 |
68 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
70 |
Ruby Simmmons faith is shaken. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Continued as Believer (Missionary/Humanitarian). |
15 |
76 |
A notable academic consults with Ruby Simmmons about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Continued as Believer (Missionary/Humanitarian). |
16 |
79 |
Ruby Simmmons retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
80 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |