Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
On the front lines of a planetary assault and occupation. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Display heroism in battle. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
A mission goes wrong; Ruth Chapman and several others are captured and mistreated by the enemy. Gain Ruth Chapman's jailer as an Enemy. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Make an unexpected connection outside Ruth Chapman's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
34 |
Became a Rogue (Enforcer). |
6 |
35 |
Arrested |
7 |
35 |
Became a Prisoner (Inmate). |
7 |
38 |
Good Behaviour. |
7 |
39 |
Promoted to Prisoner (Inmate) rank 1. |
7 |
39 |
Paroled from prison. |
8 |
39 |
Failed to qualify for Scientist (Scholar). |
8 |
39 |
Became a Drifter (Scavenger). |
8 |
41 |
Survived a risky adventure but gained nothing. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
51 |
Ruth Chapman do not know what happened to Ruth Chapman. There is a gap in Ruth Chapman's memory. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Ruth Chapman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |