Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Ground Assault |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Works is especially well received and popular, making Sarah Woolahan a minor celebrity |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
During a battle, defeat or victory depends on Sarah Woolahan's actions. The ship suffers severe damage and Sarah Woolahan is blamed for the disaster. Sarah Woolahan is court - martialled and discharged. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Injured. |
6 |
32 |
Failed to qualify for Courier (Scout). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
Gained a contact. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
43 |
Find valuable salvage. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
45 |
Offered job by a patron. Now owe him a favor. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
48 |
Became a Citizen (Worker). |
10 |
52 |
Sarah Woolahan learn something Sarah Woolahan should not have – a corporate secret, a political scandal – which Sarah Woolahan can profit from illegally. |
10 |
52 |
Promoted to Citizen (Worker) rank 1. |
11 |
52 |
Continued as Citizen (Worker). |
11 |
54 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |