Retired Senior Scout Shushumaanshi Shakiishgur  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vilani, Imperium 80 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 7 (0)None111887
Strong nerves
 
Skills
Astrogation 1
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 2
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Science (Physical Sciences/Jump Space Physics) 1
Seafarer (Personal) 2
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout34
Agent Intelligence 01
Merchant Merchant Marine Senior Crewman11
Drifter Scavenger 25
Scout Courier Senior Scout41
Scout Explorer 63
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Fletcher Howell Rival 2 2 0 0 Darrian, Imperium (M/12)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Shushumaanshi Shakiishgur's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Became a Agent (Intelligence).
2 24 Hard times caused by a lack of interstellar trade costs Shushumaanshi Shakiishgur's job.
3 24 Failed to qualify for Enforcer (Rogue).
3 24 Submitted to the draft.
3 24 Returned to Scout (Surveyor).
3 26 Good fortune
3 28 Promoted to Scout (Surveyor) rank 2.
4 28 Continued as Scout (Surveyor).
4 32 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 32 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
5 32 Continued as Scout (Surveyor).
5 33 Spend several years jumping from world to world in Shushumaanshi Shakiishgur's scout ship.
5 36 Forced to muster out.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 Embroiled in legal trouble.
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Voluntarily left Merchant Marine
7 40 Failed to qualify for Law Enforcement (Agent).
7 40 Became a Drifter (Scavenger).
7 43 Gained a contact.
7 44 Forced to continue current assignment.
7 44 Promoted to Drifter (Scavenger) rank 1.
8 44 Continued as Drifter (Scavenger).
9 48 Continued as Drifter (Scavenger).
9 50 Encounter a Psionic institute.
9 50 Tested for psionic powers
10 52 Continued as Drifter (Scavenger).
10 54 Contact with Government.
10 56 Promoted to Drifter (Scavenger) rank 2.
11 56 Continued as Drifter (Scavenger).
11 57 Moved to a new world.
11 60 Forced to muster out.
12 60 Switched to Scout (Courier) with the new title Senior Scout and previous rank.
12 61 Perform an exemplary service for the scouts.
12 64 Promoted to Scout (Courier) rank 4.
13 64 Attempted to change assignments.
13 64 Switched to Scout (Explorer) with previous rank.
13 66 Shushumaanshi Shakiishgur's ship is ambushed by enemy vessels. Shushumaanshi Shakiishgur successfully ran to the jump point.
13 68 Forced to continue current assignment.
13 68 Promoted to Scout (Explorer) rank 5.
14 68 Continued as Scout (Explorer).
14 71 Gained a contact.
14 72 Promoted to Scout (Explorer) rank 6.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 72 Retired at age 72.
15 72 Attempted to change assignments.
15 72 Failed to qualify for Surveyor (Scout).
15 72 Continued as Scout (Explorer).
15 76 Shushumaanshi Shakiishgur have no idea what happened to Shushumaanshi Shakiishgur – they found Shushumaanshi Shakiishgur's ship drifting on the fringes of friendly space.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 76 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
16 78 Gained a contact.
17 80 Aging Crisis. Owe 50,000 for medical bills.
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