Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Taylor Douglas's work ends up coming home with Taylor Douglas, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Taylor Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Scholar (Scientist). |
4 |
29 |
Advanced training in a specialist field. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Scholar (Physician) with previous rank. |
5 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Scholar (Physician) rank 1. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Returned to Scholar (Scientist). |
6 |
38 |
Moved to a new world. |
6 |
38 |
Promoted to Scholar (Scientist) rank 1. |
7 |
38 |
Voluntarily left Scientist |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Returned to Agent (Law Enforcement). |
7 |
40 |
Go undercover to investigate an enemy. |
7 |
40 |
Betrayed by a friend. One of Taylor Douglas's Contacts or Allies betrays Taylor Douglas, ending Taylor Douglas's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Taylor Douglas is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Someone more charismatic but less devout than Taylor Douglas has become Taylor Douglas's superior. |
10 |
50 |
Voluntarily left Mainstream Believer |
10 |
50 |
Failed to qualify for Merchant Academy. |
10 |
50 |
Returned to Drifter (Scavenger). |
10 |
51 |
Attacked by enemies and injured. |
10 |
51 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
10 |
51 |
Gain Enemy if Taylor Douglas don't already have one. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
58 |
Find valuable salvage. |
11 |
58 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Scavenger). |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Continued as Drifter (Scavenger). |
13 |
66 |
Severely injured. Owe 10,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
68 |
Taylor Douglas refused an offer of inducements to betray Taylor Douglas's faith. Gain 6 enemies. |
14 |
70 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
74 |
Taylor Douglas secretly provide religious rites for a dying leader or noble, although they do not share Taylor Douglas's faith. Gain an Ally in the family and a Rival who disagrees with Taylor Douglas's choice. |
15 |
74 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Continued as Believer (Holy Warrior). |
16 |
78 |
Opponents of Taylor Douglas's belief system ambush Taylor Douglas. |
16 |
78 |
Lost eye or limb. Owe 5,000 for medical bills. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |