Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Drafted into Merchant Marine |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
37 |
Became a Entertainer (Artist). |
6 |
40 |
Win a prestigious prize. |
6 |
41 |
Promoted to Entertainer (Artist) rank 1. |
7 |
41 |
Voluntarily left Artist |
7 |
41 |
Became a Citizen (Worker). |
7 |
44 |
Uegsarr Aelrroudh rise to a position of power in Uegsarr Aelrroudh's colony or corporation. |
7 |
45 |
Promoted to Citizen (Worker) rank 1. |
8 |
45 |
Voluntarily left Worker |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
49 |
Offered job by a patron. Now owe him a favor. |
9 |
49 |
Became a Agent (Intelligence). |
9 |
52 |
Gained a contact. |
9 |
53 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
53 |
Continued as Agent (Intelligence). |
10 |
57 |
Contact with Government. |
10 |
57 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Agent (Intelligence). |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
61 |
Promoted to Agent (Intelligence) rank 3. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Continued as Agent (Intelligence). |
12 |
63 |
An investigation takes on a dangerous turn. |
12 |
63 |
Uegsarr Aelrroudh's work ends up coming home with Uegsarr Aelrroudh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
65 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Continued as Agent (Intelligence). |
13 |
67 |
Nearly killed. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
70 |
Uegsarr Aelrroudh is sent to a new community or parish to preach The Word among the poor. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
Uegsarr Aelrroudh is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Voluntarily left Mainstream Believer |
16 |
75 |
Retired. |
16 |
76 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |