Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A good deal ensures Velva Tilcott is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Make an unexpected connection outside Velva Tilcott's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A sudden war destroys Velva Tilcott's trade routes and contacts, forcing Velva Tilcott to flee that region of space. |
8 |
45 |
Gain rebels as Enemy |
9 |
45 |
Failed to qualify for Intelligence (Agent). |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
48 |
Gain Enemy if Velva Tilcott don't already have one. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
51 |
Attacked by enemies that Velva Tilcott easily defeat. |
10 |
51 |
Gain Enemy if Velva Tilcott don't already have one. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
55 |
Drafted into Merchant Marine |
11 |
57 |
Promoted to Drifter (Wanderer) rank 2. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Returned to Merchant (Merchant Marine). |
12 |
60 |
Gained a contact. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Velva Tilcott retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Velva Tilcott refuse to secretly provide religious rites for a dying leader or noble, because they do not share Velva Tilcott's faith. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Continued as Believer (Mainstream Believer). |
15 |
70 |
Velva Tilcott is caught in the periphery of a scandal. |
15 |
70 |
Demoted to Believer (Mainstream Believer) rank -1. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Continued as Believer (Mainstream Believer). |
16 |
76 |
Someone more charismatic but less devout than Velva Tilcott has become Velva Tilcott's superior. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |