Retired Priest Vernice Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 80 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 6 (0)111866
Cross
 
Skills
Admin 2
Astrogation 0
Carouse 1
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Language (Oynprith (Droyne)) 1
Persuade 5
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Science (Life Sciences/Xenology) 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Navy Flight Crewman01
Agent Intelligence Agent12
Scout Explorer 01
Merchant Free Trader 23
Believer Mainstream Believer Priest33
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Tessie Vasquez Contact 1 0 1 0 Ronnin (F/12)
Tessie Vasquez is particularly unusual, such as an artificial intelligence or very alien being.
Holly Roberts Enemy 0 3 0 0 Kedepu (F/17)
Daphne Walsh Ally 5 1 1 0 Kedepu (F/30)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Became a Drifter (Wanderer).
1 19 Vernice Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Failed to qualify for Colonist (Citizen).
2 19 Submitted to the draft.
2 19 Became a Navy (Flight) with the new title Crewman.
2 21 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 21 Became a Agent (Intelligence).
3 22 An investigation takes on a dangerous turn.
3 22 Hard times caused by a lack of interstellar trade costs Vernice Weakman's job.
3 25 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 25 Continued as Agent (Intelligence).
4 27 Vernice Weakman's work ends up coming home with Vernice Weakman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 27 Became a Scout (Explorer).
5 31 Vernice Weakman's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
6 31 Became a Merchant (Free Trader).
6 34 A good deal ensures Vernice Weakman is living the high life for a few years.
6 35 Promoted to Merchant (Free Trader) rank 1.
7 35 Continued as Merchant (Free Trader).
7 36 Make an unexpected connection outside Vernice Weakman's normal circles. Gain a Contact.
7 39 Promoted to Merchant (Free Trader) rank 2.
8 39 Continued as Merchant (Free Trader).
8 42 A series of bad deals and decisions force Vernice Weakman into bankruptcy. Vernice Weakman salvages what Vernice Weakman can.
9 42 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 46 Vernice Weakman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 46 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 46 Aging Crisis. Owe 40,000 for medical bills.
10 46 Retired at age 46.
10 46 Continued as Believer (Mainstream Believer).
10 49 Vernice Weakman is chosen to represent Vernice Weakman's faith in a vid show or other highly public forum.
10 50 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Continued as Believer (Mainstream Believer).
11 51 Vernice Weakman refused an offer of inducements to betray Vernice Weakman's faith. Gain 1 enemies.
11 54 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 54 Voluntarily left Mainstream Believer
12 54 Retired.
12 57 Spend time with an alien race. Gain a contact.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 62 Good fortune.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 66 Gained a contact.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 70 Amnesia.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 72 Moved to a new world.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 75 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
18 78 Aging Crisis. Owe 30,000 for medical bills.
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