Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Virgie Norman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Broker (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Virgie Norman's work ends up coming home with Virgie Norman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Became a Scout (Explorer). |
6 |
36 |
Virgie Norman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Virgie Norman fail to help. Gain an Enemy. |
6 |
36 |
Virgie Norman have no idea what happened to Virgie Norman – they found Virgie Norman's ship drifting on the fringes of friendly space. |
6 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
36 |
Continued as Scout (Explorer). |
7 |
40 |
Virgie Norman's ship is damaged, and Virgie Norman have to hitch-hike Virgie Norman's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 1 Contacts. Gain 1 Enemies. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Virgie Norman secretly provide religious rites for a dying leader or noble, although they do not share Virgie Norman's faith. Gain an Ally in the family and a Rival who disagrees with Virgie Norman's choice. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
45 |
Virgie Norman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Virgie Norman refused an offer of inducements to betray Virgie Norman's faith. Gain 5 enemies. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Accused of a crime. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |