Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Expose or are involved in a scandal of some sort. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Wilma Weston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Scout (Explorer). |
3 |
23 |
Wilma Weston survey an alien world. |
3 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
25 |
Continued as Scout (Explorer). |
4 |
28 |
Spend several years jumping from world to world in Wilma Weston's scout ship. |
5 |
29 |
Continued as Scout (Explorer). |
5 |
33 |
When dealing with an alien race, Wilma Weston botch an opportunity to gather extra intelligence about them. |
5 |
33 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
33 |
Promoted to Scout (Explorer) rank 2. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
36 |
Spend several years jumping from world to world in Wilma Weston's scout ship. |
6 |
37 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
7 |
37 |
Continued as Scout (Explorer). |
7 |
40 |
Wilma Weston's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Failed to qualify for Corporate (Citizen). |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
42 |
Find valuable salvage. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Voluntarily left Barbarian |
9 |
45 |
Became a Scholar (Physician). |
9 |
46 |
Make a breakthrough in Wilma Weston's field. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Scientist (Scholar). |
10 |
49 |
Continued as Scholar (Physician). |
10 |
52 |
Cheated in some fashion, advancing Wilma Weston's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
52 |
Gain an Enemy |
11 |
53 |
Voluntarily left Physician |
11 |
53 |
Returned to Drifter (Barbarian). |
11 |
55 |
Nearly killed. Owe 20,000 for medical bills. |
12 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Birth or Death involving a family member or close friend. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Wilma Weston retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Wilma Weston refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wilma Weston's faith. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Continued as Believer (Missionary/Humanitarian). |
16 |
72 |
Opponents of Wilma Weston's belief system ambush Wilma Weston. |
16 |
72 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Retired. |
17 |
73 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |