Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Zetta Douglas have no idea what happened to Zetta Douglas – they found Zetta Douglas's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Entered University. |
3 |
26 |
Made lifelong friends. Gain 1 Allies. |
3 |
26 |
Graduated. |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Switched to Army (Army Support) with previous rank. |
4 |
26 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
27 |
Assigned to an urbanised planet torn by war. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Army (Infantry) with previous rank. |
5 |
31 |
Surrounded and outnumbered by the enemy, Zetta Douglas hold out until relief arrives. |
5 |
34 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
6 |
34 |
Continued as Army (Infantry). |
6 |
37 |
Injured. Fully recovered. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Gain Enemy if Zetta Douglas don't already have one. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Voluntarily left Wanderer |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Zetta Douglas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
52 |
Survived a risky adventure but gained nothing. |
10 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
58 |
Suffer from a life-threatening illness. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Birth or Death involving a family member or close friend. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |