Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Zettie Learmonth's ship is damaged, and Zettie Learmonth have to hitch-hike Zettie Learmonth's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
20 |
A notable academic consults with Zettie Learmonth about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
24 |
Zettie Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Gained a contact. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Zettie Learmonth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Given specialist training in vehicles. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Given specialist training in vehicles. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Advanced training in a specialist field. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Advanced training in a specialist field. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Zettie Learmonth's work ends up coming home with Zettie Learmonth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
53 |
Became a Merchant (Free Trader). |
11 |
55 |
A series of bad deals and decisions force Zettie Learmonth into bankruptcy. Zettie Learmonth salvages what Zettie Learmonth can. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Returned to Believer (Missionary/Humanitarian). |
12 |
56 |
Zettie Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Zettie Learmonth is chosen to represent Zettie Learmonth's faith in a vid show or other highly public forum. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
67 |
Find Ancient Technology. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |