Retired Team Leader Zettie Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 80 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 1 (-2)111781
Vivacious, Weepy, Nonconforming
 
Skills
Advocate 3
Astrogation 0
Carouse 1
Drive (Track) 1
Electronics (Computers) 2
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 0
Medic 0
Persuade 0
Pilot 0
Profession (Worker/Religion) 2
Recon 2
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Believer Missionary/Humanitarian Team Leader26
Agent Law Enforcement Sergeant25
Merchant Free Trader 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Ocie Beale Contact 0 2 3 5 Zhodani, Imperium (M/24)
Jonnie Neal Contact 1 1 5 2 Trexen (M/57)
Jonnie Neal gained influence with the character’s assistance.
Neil Henderson Contact 1 1 1 1 Dynchia, Imperium (M/24)
Bertha Clements Enemy 0 3 0 2 Irhadre (F/55)
Elton Fletcher Enemy 0 4 5 0 Dolphin, Imperium (M/29)
Tommie Jennings Enemy 0 2 0 0 Zhodani, Imperium (F/71)
Leontine Beley Enemy 0 3 6 1 Zhodani, Imperium (F/18)
Pearl Bilton Ally 6 0 0 4 Zhodani, Imperium (F/38)
Pearl Bilton gains in influence.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Zettie Learmonth's ship is damaged, and Zettie Learmonth have to hitch-hike Zettie Learmonth's way back across the stars to the nearest scout base.
1 19 Gain 3 Contacts. Gain 3 Enemies.
2 19 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 20 A notable academic consults with Zettie Learmonth about a publication or documentary he is working on. Gain a Contact in academia.
3 23 Continued as Believer (Missionary/Humanitarian).
3 24 Zettie Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 27 Continued as Believer (Missionary/Humanitarian).
4 29 Gained a contact.
4 31 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 31 Continued as Believer (Missionary/Humanitarian).
5 34 Zettie Learmonth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 34 Became a Agent (Law Enforcement) with the new title Rookie.
6 35 Given specialist training in vehicles.
6 38 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 38 Continued as Agent (Law Enforcement).
7 41 Given specialist training in vehicles.
8 42 Continued as Agent (Law Enforcement).
8 43 Advanced training in a specialist field.
9 46 Continued as Agent (Law Enforcement).
9 49 Advanced training in a specialist field.
9 50 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
10 50 Continued as Agent (Law Enforcement).
10 53 Zettie Learmonth's work ends up coming home with Zettie Learmonth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11 53 Became a Merchant (Free Trader).
11 55 A series of bad deals and decisions force Zettie Learmonth into bankruptcy. Zettie Learmonth salvages what Zettie Learmonth can.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Retired at age 55.
12 55 Returned to Believer (Missionary/Humanitarian).
12 56 Zettie Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 59 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 60 Zettie Learmonth is chosen to represent Zettie Learmonth's faith in a vid show or other highly public forum.
13 63 Forced to muster out.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Retired.
14 67 Find Ancient Technology.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 68 A romantic relationship ends badly. Gain a Rival or Enemy.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 60,000 for medical bills.
17 76 Betrayal. Convert an Ally into a Rival or Enemy.
18 79 Aging Crisis. Owe 30,000 for medical bills.
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