Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Adell Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Risk Adell Cooper's fortune on a possibility lucrative deal and win. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
36 |
Adell Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Adell Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Worker (Citizen). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Drafted into Commando |
9 |
46 |
Became a Soulhunter (Commando) with the new title Least Claw. |
9 |
47 |
Adell Cooper's vessel participates in a notable engagement. |
10 |
50 |
Continued as Soulhunter (Commando). |
10 |
54 |
On the front line of an assault and occupation |
11 |
54 |
Continued as Soulhunter (Commando). |
11 |
58 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
58 |
Returned to Drifter (Scavenger). |
12 |
62 |
Adell Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Retired. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Spend time with an alien race. Gain a contact. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |