Retired Captain Alice Cooper  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 81 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 3 (-1)111463
Dirty
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Drive (Hovercraft) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Leadership 1
Medic 0
Recon 1
Stealth 1
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain2 / 02
Army Army Support Corporal23
Scout Explorer 02
Drifter Scavenger 02
Agent Law Enforcement Rookie01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Erick Stoker Rival 1 3 4 3 Ronnin (M/69)
Erick Stoker is particularly unusual, such as an artificial intelligence or very alien being.
Myrtle Evans Contact 1 2 1 3 Ronnin (F/33)
Sue Candy Contact 0 2 6 1 Ronnin (F/11)
Zella Reed Contact 2 2 1 3 Ronnin (F/45)
Zella Reed has life-changing event that creates new responsibilities.
Wright Macks Contact 2 2 5 1 Answerin (M/16)
Philomena Cumming Enemy 0 4 1 4 Zhodani, Imperium (F/40)
Rosella Brook Ally 4 0 4 1 Ronnin (F/11)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Assigned to an assault on an enemy fortress.
1 22 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
1 22 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
2 22 Continued as Marine (Ground Assault).
2 25 A mission goes wrong and Alice Cooper is stranded behind enemy lines. Ejected from the service.
3 25 Became a Army (Army Support) with the new title Private.
3 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 29 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
4 29 Continued as Army (Army Support).
4 30 Surrounded and outnumbered by the enemy, Alice Cooper hold out until relief arrives.
4 33 Promoted to Army (Army Support) rank 2 with the new title Corporal.
5 33 Continued as Army (Army Support).
5 37 Scarred. Fully recovered.
6 37 Became a Scout (Explorer).
6 39 Spend several years jumping from world to world in Alice Cooper's scout ship.
7 41 Continued as Scout (Explorer).
7 44 Alice Cooper's ship is damaged, and Alice Cooper have to hitch-hike Alice Cooper's way back across the stars to the nearest scout base.
7 44 Gain 4 Contacts. Gain 1 Enemies.
8 44 Failed to qualify for Colonist (Citizen).
8 44 Became a Drifter (Scavenger).
8 46 Find an Alien Artifact.
9 48 Continued as Drifter (Scavenger).
9 50 Drafted into Law Enforcement
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Became a Agent (Law Enforcement) with the new title Rookie.
10 53 Alice Cooper's work ends up coming home with Alice Cooper, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired.
11 57 Betrayal. Convert an Ally into a Rival or Enemy.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 61 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 62 Good fortune.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 66 Good fortune.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 72 Moved to a new world.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 75 Good fortune.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 81 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙