Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Amie Smith run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Amie Smith's business expands, Amie Smith's corporation grows, or the colony thrives. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Amie Smith's business expands, Amie Smith's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
A revolution, attack or other unusual event throws Amie Smith's life into chaos, forcing Amie Smith to leave the planet. |
5 |
31 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
35 |
Amie Smith reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Amie Smith sponge off Amie Smith's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
35 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
35 |
Continued as Noble (Diplomat). |
6 |
39 |
Amie Smith make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
39 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
7 |
39 |
Continued as Noble (Diplomat). |
7 |
43 |
Political manoeuvrings usurp Amie Smith's position. Gain a Rival. |
8 |
43 |
Became a Scholar (Field Researcher). |
8 |
45 |
Win a prestigious prize for Amie Smith's work. |
8 |
47 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
47 |
Voluntarily left Field Researcher |
9 |
47 |
Failed to qualify for Colonist (Citizen). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Given advanced training in a specialist field |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Given advanced training in a specialist field |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A good deal ensures Amie Smith is living the high life for a few years. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Severely injured. Owe 12,500 for medical bills. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
70 |
Amie Smith is chosen to represent Amie Smith's faith in a vid show or other highly public forum. |
14 |
70 |
Forced to continue current assignment. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Amie Smith is caught in the periphery of a scandal. |
15 |
71 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
15 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Continued as Believer (Missionary/Humanitarian). |
16 |
75 |
Amie Smith is sent to a new community or parish to preach The Word among the poor. |
16 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |