Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Voluntarily left Field Researcher |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
A good deal ensures Annetta Parlow is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
A series of bad deals and decisions force Annetta Parlow into bankruptcy. Annetta Parlow salvages what Annetta Parlow can. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Risk Annetta Parlow's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
A good deal ensures Annetta Parlow is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Became a Agent (Intelligence). |
8 |
50 |
Annetta Parlow's work ends up coming home with Annetta Parlow, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
50 |
Failed to qualify for Performer (Entertainer). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
53 |
Annetta Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
53 |
Failed to qualify for Explorer (Scout). |
10 |
53 |
Switched to Drifter (Barbarian). |
10 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Annetta Parlow retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Annetta Parlow is sent to a new community or parish to preach The Word among the poor. |
12 |
63 |
Forced to continue current assignment. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Annetta Parlow retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
Annetta Parlow is sent to a new community or parish to preach The Word among the poor. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
74 |
Annetta Parlow is chosen to represent Annetta Parlow's faith in a vid show or other highly public forum. |
15 |
75 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Voluntarily left Missionary/Humanitarian |
16 |
75 |
Retired. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |