Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Political upheaval strikes Arlie Cheyne's homeworld, and Arlie Cheyne is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Arlie Cheyne's life into chaos, forcing Arlie Cheyne to leave the planet. |
3 |
24 |
Became a Merchant (Broker). |
3 |
28 |
Make an unexpected connection outside Arlie Cheyne's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Arlie Cheyne's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Given advanced training in a specialist field |
7 |
40 |
Voluntarily left Broker |
7 |
40 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Failed to qualify for Free Trader (Merchant). |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
50 |
Arlie Cheyne do not know what happened to Arlie Cheyne. There is a gap in Arlie Cheyne's memory. |
11 |
50 |
Became a Scout (Surveyor). |
11 |
53 |
When dealing with an alien race, Arlie Cheyne have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
12 |
54 |
Continued as Scout (Surveyor). |
12 |
55 |
Arlie Cheyne spend a great deal of time on the fringes of Charted Space. |
12 |
55 |
Arlie Cheyne inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Scout (Surveyor). |
13 |
61 |
Perform an exemplary service for the scouts. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Continued as Scout (Surveyor). |
14 |
64 |
Arlie Cheyne spend a great deal of time on the fringes of Charted Space. |
14 |
64 |
Gain a contact in an alien race. |
14 |
66 |
Promoted to Scout (Surveyor) rank 2. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Continued as Scout (Surveyor). |
15 |
67 |
Arlie Cheyne have no idea what happened to Arlie Cheyne – they found Arlie Cheyne's ship drifting on the fringes of friendly space. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
16 |
70 |
Victim of a crime |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
71 |
Continued as Believer (Mainstream Believer). |
17 |
75 |
Arlie Cheyne secretly provide religious rites for a dying leader or noble, although they do not share Arlie Cheyne's faith. Gain an Ally in the family and a Rival who disagrees with Arlie Cheyne's choice. |
18 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
75 |
Continued as Believer (Mainstream Believer). |
18 |
79 |
Arlie Cheyne refused an offer of inducements to betray Arlie Cheyne's faith. Gain 5 enemies. |
18 |
79 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
19 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |